Conversion
Spell Points
Posted July 3rd, 2011 by ArazyrSpell Points
The spell point system presented here allows casters to more freely pick and choose which spells they cast each day.
Great Wisdom
Posted June 11th, 2011 by ArazyrGreat Wisdom (Epic)
- Benefit:
- The character's Wisdom increases by 1 point.
- Special:
- A character can gain this feat multiple times. Its effects stack.
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Great Intelligence
Posted June 11th, 2011 by ArazyrGreat Intelligence (Epic)
- Benefit:
- The character's Intelligence increases by 1 point.
- Special:
- A character can gain this feat multiple times. Its effects stack.
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Great Strength
Posted June 11th, 2011 by ArazyrGreat Strength (Epic)
- Benefit:
- The character's Strength increases by 1 point.
- Special:
- A character can gain this feat multiple times. Its effects stack.
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Great Dexterity
Posted June 11th, 2011 by ArazyrGreat Dexterity (Epic)
- Benefit:
- The character's Dexterity increases by 1 point.
- Special:
- A character can gain this feat multiple times. Its effects stack.
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Great Constitution
Posted May 2nd, 2011 by ArazyrGreat Constitution (Epic)
- Benefit:
- The character's Constitution increases by 1 point.
- Special:
- A character can gain this feat multiple times. Its effects stack.
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Neh-Thalggu, Lesser
Posted July 23rd, 2010 by ArazyrNeh-Thalggu, Lesser
This horrific creature looks like a gigantic, deformed head walking on six crab-like legs. Above its eyes, five waving tentacles protrude from between a dozen melon-sized lumps.
Neh-Thalggu, Lesser CR 8
XP 4,800
NE Large aberration (extraplanar)
Init +5; Senses darkvision 60 ft.; Perception +15
Defense
AC 21, touch 16, flat-footed 20 (+1 Dex, +1 dodge, +5 insight, +5 natural, -1 size)
hp 75 (10d8+30)
Fort +6, Ref +4, Will +9
DR 10/magic; Immune critical hits, death from massive damage, sneak attacks, coup de grace; SR 19
Offense
Neh-Thalggu
Posted July 23rd, 2010 by ArazyrNeh-Thalggu (Brain Collector)
This horrific creature looks like an enormous, deformed head walking on a dozen crab-like legs. Above its eyes, ten waving tentacles protrude from between thirteen melon-sized lumps.
Neh-Thalggu CR 26
XP 2,457,600
NE Huge aberration (extraplanar, incorporeal)
Init +12; Senses darkvision 60 ft.; Perception +40
Defense
AC 36, touch 36, flat-footed 32 (+4 Dex, +3 deflection, +1 dodge, +20 insight, -2 size)
hp 366 (32d8+222)
Fort +16, Ref +14, Will +23
DR 10/epic; Immune critical hits, death from massive damage, sneak attacks, coup de grace; SR 30
Great Charisma
Posted December 6th, 2009 by ArazyrGreat Charisma (Epic)
- Benefit:
- The character's Charisma increases by 1 point.
- Special:
- A character can gain this feat multiple times. Its effects stack.
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Gargantuan Wild Shape
Posted December 6th, 2009 by ArazyrGargantuan Wild Shape (Wild, Epic)
- Prerequisite:
- Ability to wild shape into a Huge animal.
- Benefit:
- The character can use your wild shape to take the shape of a Gargantuan animal.
- Normal:
- Without this feat, a character cannot wild shape into an animal greater than Huge size.
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