Excavated Esotera

No Character Left Behind
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Conversion

This material originally appeared in a pre-PFRPG source, and has been converted to the Pathfinder Roleplaying Game.

Epic Fortitude

Epic Fortitude (Epic)

Benefit:
The character gains a +4 bonus on all Fortitude saving throws.

Epic Endurance

Epic Endurance (Epic)

Prerequisites:
Con 25, Endurance.
Benefit:
Whenever the character makes any of the checks mentioned in the Endurance feat, he or she gets a +10 bonus on the check.

Epic Dodge

Epic Dodge (Epic)

Prerequisites:
Dex 25, Dodge, Acrobatics 27 ranks, improved evasion, defensive roll.
Benefit:
Once per round, when struck by an attack from an opponent, the character may automatically avoid all damage from the attack.

Enhance Spell

Enhance Spell (Metamagic, Epic)

Prerequisite:
Maximize Spell.
Benefit:

Energy Resistance

Energy Resistance (Epic)

Benefit:
Choose a type of energy (acid, cold, electricity, fire, or sonic). The character gains resistance 10 to that type of energy, or the character's existing resistance to that type of energy increases by 10. This feat does not stack with energy resistance granted by magic items or nonpermanent magical effects.
Special:
A character can gain this feat multiple times. If the same type of energy is chosen, the effects stack.

Efficient Item Creation

Efficient Item Creation (Epic)

Prerequisites:
Item creation feat to be selected, Knowledge (arcana) 21 ranks, Spellcraft 21 ranks.
Benefit:
Select an item creation feat. Creating a magic item using that feat requires one day per 10,000 gp of the item's market price, with a minimum of one day.
Normal:
Without this feat, creating a magic item requires one day for each 1,000 gp of the item's market price.
Special:

Dragon Wild Shape

Dragon Wild Shape (Wild, Epic)

Prerequisites:
Wis 30, Knowledge (nature) 27 ranks, wild shape at will.
Benefit:
The character may use wild shape to change into a dragon (black, blue, green, red, white, brass, bronze, copper, gold, or silver). The size limitation is the same as the character's limitation on animal size. When taking the form of a dragon, the druid's wild shape now functions as form of the dragon III.

Distant Shot

Distant Shot (Epic)

Prerequisites:
Dex 25, Far Shot, Point Blank Shot, Perception 17 ranks.
Benefit:
The character may throw or fire a ranged weapon at any target within line of sight, with no penalty for range.

Dire Charge

Dire Charge (Epic)

Prerequisite:
Improved Initiative.
Benefit:
If the character charges a foe during the first round of combat (or the surprise round, if the character is allowed to act in it), he or she can make a full attack against the opponent charged.
Normal:
Without this feat, a character may only make a single attack as part of a charge.

Dexterous Will

Dexterous Will (Epic)

Prerequisites:
Dex 25, slippery mind ability.
Benefit:
Once per round, when targeted by an effect that requires a Will saving throw, the character may make a Reflex save instead to avoid the effect (evasion is not applicable).

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