Conversion
Forge Epic Ring
Posted November 8th, 2009 by ArazyrForge Epic Ring (Item Creation, Epic)
- Prerequisites:
- Forge Ring, Knowledge (arcana) 32 ranks, Spellcraft 32 ranks.
- Benefit:
- The character can forge magic rings that exceed the normal limits for such items.
- Login to post comments
Fine Wild Shape
Posted November 8th, 2009 by ArazyrFine Wild Shape (Wild, Epic)
- Prerequisite:
- Ability to wild shape into a Diminutive creature.
- Benefit:
- The character can use his or her wild shape to take the shape of a Fine animal.
- Normal:
- Without this feat, a character cannot wild shape into an animal smaller than Diminutive size.
- Login to post comments
Fast Healing
Posted November 8th, 2009 by ArazyrFast Healing (Epic)
- Prerequisite:
- Con 25.
- Benefit:
- The character gains fast healing 3, or the character
- Login to post comments
Familiar Spell
Posted November 8th, 2009 by ArazyrFamiliar Spell (Epic)
- Prerequisite:
- Character must have a familiar, Int 25 (if the character's spellcasting is controlled by Intelligence) or Cha 25 (if the character's spellcasting is controlled by Charisma).
- Benefit:
Extended Life Span
Posted October 30th, 2009 by ArazyrExtended Life Span (Epic)
- Benefit:
- Add one-half the maximum result of the character's race's maximum age modifier to the character's normal middle age, old, and venerable age categories. Calculate the character's maximum age using the new venerable number. This feat can't lower the character's current age category.
- Special:
- A character can gain this feat multiple times. Its effects stack.
- Login to post comments
Exceptional Deflection
Posted October 30th, 2009 by ArazyrExceptional Deflection (Epic)
- Prerequisites:
- Dex 21, Wis 19, Deflect Arrows, Improved Unarmed Strike.
- Benefit:
- The character can deflect any ranged attacks (including spells that require ranged touch attacks) as if they were arrows.
- Login to post comments
Epic Will
Posted October 27th, 2009 by ArazyrEpic Will (Epic)
- Benefit:
- The character gains a +4 bonus on all Will saving throws.
- Login to post comments
Epic Weapon Specialization
Posted October 27th, 2009 by ArazyrEpic Weapon Specialization (Epic)
- Prerequisites:
- Epic Weapon Focus, Weapon Focus, Weapon Specialization (all in the chosen weapon).
- Benefit:
- Add +4 to all damage the character deals using the selected weapon. If the weapon is a ranged weapon, the damage bonus only applies if the target is within 30 feet.
- Special:
- A character can gain this feat multiple times. Its effects do not stack. Each time the character takes the feat, it applies to a different type of weapon.
Epic Weapon Focus
Posted October 27th, 2009 by ArazyrEpic Weapon Focus (Epic)
- Prerequisite:
- Weapon Focus in the chosen weapon.
- Benefit:
- Add a +2 bonus to all attack rolls the character makes using the selected weapon.This bonus stacks with other bonuses on attack rolls, including those from Weapon Focus and Greater Weapon Focus.
- Special:
- A character can gain this feat multiple times. Its effects do not stack. Each time the character takes the feat it applies to a different type of weapon.
Epic Toughness
Posted October 27th, 2009 by ArazyrEpic Toughness (Epic)
- Benefit:
- The character gains +30 hit points.
- Special:
- A character can gain this feat multiple times. Its effects stack.
- Login to post comments