
Epic Feat
Familiar Spell
Posted November 8th, 2009 by ArazyrFamiliar Spell (Epic)
- Prerequisite:
- Character must have a familiar, Int 25 (if the character's spellcasting is controlled by Intelligence) or Cha 25 (if the character's spellcasting is controlled by Charisma).
- Benefit:
Extended Life Span
Posted October 30th, 2009 by ArazyrExtended Life Span (Epic)
- Benefit:
- Add one-half the maximum result of the character's race's maximum age modifier to the character's normal middle age, old, and venerable age categories. Calculate the character's maximum age using the new venerable number. This feat can't lower the character's current age category.
- Special:
- A character can gain this feat multiple times. Its effects stack.
- Login to post comments
Exceptional Deflection
Posted October 30th, 2009 by ArazyrExceptional Deflection (Epic)
- Prerequisites:
- Dex 21, Wis 19, Deflect Arrows, Improved Unarmed Strike.
- Benefit:
- The character can deflect any ranged attacks (including spells that require ranged touch attacks) as if they were arrows.
- Login to post comments
Epic Will
Posted October 27th, 2009 by ArazyrEpic Will (Epic)
- Benefit:
- The character gains a +4 bonus on all Will saving throws.
- Login to post comments
Epic Weapon Specialization
Posted October 27th, 2009 by ArazyrEpic Weapon Specialization (Epic)
- Prerequisites:
- Epic Weapon Focus, Weapon Focus, Weapon Specialization (all in the chosen weapon).
- Benefit:
- Add +4 to all damage the character deals using the selected weapon. If the weapon is a ranged weapon, the damage bonus only applies if the target is within 30 feet.
- Special:
- A character can gain this feat multiple times. Its effects do not stack. Each time the character takes the feat, it applies to a different type of weapon.
Epic Weapon Focus
Posted October 27th, 2009 by ArazyrEpic Weapon Focus (Epic)
- Prerequisite:
- Weapon Focus in the chosen weapon.
- Benefit:
- Add a +2 bonus to all attack rolls the character makes using the selected weapon.This bonus stacks with other bonuses on attack rolls, including those from Weapon Focus and Greater Weapon Focus.
- Special:
- A character can gain this feat multiple times. Its effects do not stack. Each time the character takes the feat it applies to a different type of weapon.
Epic Toughness
Posted October 27th, 2009 by ArazyrEpic Toughness (Epic)
- Benefit:
- The character gains +30 hit points.
- Special:
- A character can gain this feat multiple times. Its effects stack.
- Login to post comments
Epic Spellcasting
Posted October 27th, 2009 by ArazyrEpic Spellcasting (Epic)
- Prerequisite:
- Spellcraft 21 ranks, Knowledge (arcana) 21 ranks, ability to cast 9th-level arcane spells. OR Spellcraft 21 ranks, Knowledge (religion) 21 ranks, ability to cast 9th-level divine spells. OR Spellcraft 21 ranks, Knowledge (nature) 21 ranks, ability to cast 9th-level divine spells.
- Benefit:
Epic Spell Penetration
Posted October 27th, 2009 by ArazyrEpic Spell Penetration (Epic)
- Prerequisites:
- Greater Spell Penetration, Spell Penetration.
- Benefit:
- The character gets a +2 bonus on caster level checks(1d20 + caster level) made to overcome a creature
- Login to post comments
Epic Spell Focus
Posted October 27th, 2009 by ArazyrEpic Spell Focus (Epic)
- Prerequisites:
- Greater Spell Focus and Spell Focus in the school selected, ability to cast at least one 9th-level spell of the school to be chosen.
- Benefit:
- Add +1 to the Difficulty Class for all saving throws against spells from the school of magic the character selects to focus on. This stacks with the bonuses from Spell Focus and Greater Spell Focus.
- Special: