Arcane
Epic Spell Penetration
Posted October 27th, 2009 by ArazyrEpic Spell Penetration (Epic)
- Prerequisites:
- Greater Spell Penetration, Spell Penetration.
- Benefit:
- The character gets a +2 bonus on caster level checks(1d20 + caster level) made to overcome a creature
- Login to post comments
Epic Spell Focus
Posted October 27th, 2009 by ArazyrEpic Spell Focus (Epic)
- Prerequisites:
- Greater Spell Focus and Spell Focus in the school selected, ability to cast at least one 9th-level spell of the school to be chosen.
- Benefit:
- Add +1 to the Difficulty Class for all saving throws against spells from the school of magic the character selects to focus on. This stacks with the bonuses from Spell Focus and Greater Spell Focus.
- Special:
Enhance Spell
Posted October 4th, 2009 by ArazyrEnhance Spell (Metamagic, Epic)
- Prerequisite:
- Maximize Spell.
- Benefit:
Efficient Item Creation
Posted October 4th, 2009 by ArazyrEfficient Item Creation (Epic)
- Prerequisites:
- Item creation feat to be selected, Knowledge (arcana) 21 ranks, Spellcraft 21 ranks.
- Benefit:
- Select an item creation feat. Creating a magic item using that feat requires one day per 10,000 gp of the item's market price, with a minimum of one day.
- Normal:
- Without this feat, creating a magic item requires one day for each 1,000 gp of the item's market price.
- Special:
Craft Epic Wondrous Item
Posted September 29th, 2009 by ArazyrCraft Epic Wondrous Item (Item Creation, Epic)
- Prerequisites:
- Craft Wondrous Item, Knowledge (arcana) 23 ranks, Spellcraft 23 ranks.
- Benefit:
- The character can craft wondrous items that exceed the normal limits for such items.
- Login to post comments
Craft Epic Staff
Posted September 27th, 2009 by ArazyrCraft Epic Staff (Item Creation, Epic)
- Prerequisites:
- Craft Staff, Knowledge (arcana) 32 ranks, Spellcraft 32 ranks.
- Benefit:
- The character can craft staffs that exceed the normal limits for such items.
- Login to post comments
Craft Epic Rod
Posted September 27th, 2009 by ArazyrCraft Epic Rod (Item Creation, Epic)
- Prerequisites:
- Craft Rod, Knowledge (arcana) 29 ranks, Spellcraft 29 ranks.
- Benefit:
- The character can craft rods that exceed the normal limits for such items.
- Login to post comments
Craft Epic Magic Arms and Armor
Posted September 27th, 2009 by ArazyrCraft Epic Magic Arms and Armor (Item Creation, Epic)
- Prerequisites:
- Craft Magic Arms and Armor, Knowledge (arcana) 25 ranks, Spellcraft 25 ranks.
- Benefit:
- The character can craft magic arms and armor which exceed the normal limits for such items.
- Login to post comments
Familiars at Epic Level
Posted September 14th, 2009 by ArazyrFamiliars at Epic Level
Special abilities granted to a familiar continue to grow as the level of its master increases beyond 20th, as shown on Table: Epic Familiar Special Abilities. Even though the table shows advancement only to 42nd level, that is not the limit. The patterns in the table continue infinitely. Familiar special abilities gained at less than 20th level also continue to improve.
Epic Wizard
Posted September 14th, 2009 by ArazyrEpic Wizard
- Hit Die:
- d4.
- Skill Ranks at Each Additional Level:
- 2 + Int modifier.
- Spells:
- The wizard
- Login to post comments