Pixie Paragon

Game Rule Information

Pixie paragons have the following game statistics.

Charisma is most important to a pixie paragon because it improves their spell-like abilities, and fuels their spellcasting, if they have sorcerer levels. Given their size, Dexterity is most helpful to the pixie paragon for combat. They also value wit and cleverness, so Intelligence is also helpful.
Hit Dice:

Class Skills

The pixie paragon's class skills (and the key ability for each skill) are Bluff (Cha), Concentration (Con), Craft (Int), Escape Artist (Dex), Hide (Dex), Listen (Wis), Move Silently (Dex), Ride (Dex), Search (Int), Sense Motive (Wis), Spot (Wis).

Skill Points at Each Level:
4 + Int modifier.
The Pixie Paragon
Level Base Attack Bonus Fort Save Ref Save Will Save Special Spells per Day
1st +0 +0 +2 +0 Improved spell-like abilities
2nd +1 +0 +3 +0 Perfect flyer +1 level of sorcerer
3rd +1 +1 +3 +1 Ability boost (Cha +2) +1 level of sorcerer

Class Features

All of the following are class features of the pixie paragon class.

Weapon and Armor Proficiency:
Pixie paragons are proficient with all simple weapons, with the short sword, and with the londbow, but not with armor or shields.
Spells per Day:
At 2nd and 3rd level, a pixie paragon gains new spells known and spells per day as if she had also gained a level in sorcerer. The pixie paragon does not, however, gain any other benefit a character of that class would have gained (familiar abilities, etc.). This essentially means that the character adds the level of pixie paragon to her level in sorcerer, then determines spells known, spells per day, and caster level accordingly.
If the pixie paragon has no levels in sorcerer, this class feature has no effect.
Improved Spell-Like Abilities:
At 1st level, a pixie paragon gains one additional daily use of each of her innate spell-like abilities.
Perfect Flyer:
At 2nd level, a pixie paragon's fly speed improves to 60 ft. (perfect).
Ability Boost (Ex):
At 3rd level, a pixie paragon's Charisma score increases by 2 points.

All text in the shaded box above is Open Game Content, as defined in Section 1d of the Open Game License Version 1.0a.

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