Game Rule Information
Half-giant paragons have the following game statistics.
- Abilities:
- Strength tends to be a half-giant paragon's greatest asset, helping in physical combat. Constitution does the same. Wisdom is important for half-giant paragons who become psychic warriors, as it powers their psionic powers. Charisma increases the potency of their psi-like ability.
- Alignment:
- Any.
- Hit Dice:
- d6.
Class Skills
The half-giant paragon's class skills (and the key ability for each skill) are Autohypnosis* (Wis), Climb (Str), Concentration* (Con), Craft (Int), Intimidate (Cha), Jump (Str), Knowledge (psionics)* (Int), Profession (Wis), Ride (Dex) and Swim (Str).
- Skill Points at Each Level:
- 2 + Int modifier.
Level | Base Attack Bonus | Fort Save | Ref Save | Will Save | Special |
---|---|---|---|---|---|
1st | +0 | +2 | +0 | +0 | Fire resistance |